IRON NEST Gold Medals Checklist
Use this local checklist to track the official all-gold achievement for every mission. Threshold details are version-labelled community data; they are not presented as an official rules table, and conflicted items remain visibly unresolved.
Evidence status: The fifteen mission-to-achievement mappings are official-confirmed. Most threshold data is current community extraction. Triple Kill, hidden no-recon requirements, White Shells, and several comparison rules remain conflicted or unknown.
What “all gold” may require
Community comments indicate that some all-gold achievements may require every medal in a mission to reach Gold during the same run. Collecting different gold conditions across separate replays may not trigger the achievement. This could be intended behaviour or a current bug; verify the end-of-mission screen before planning a multi-run approach.
The checklist stores completion only in your browser. It does not connect to Steam, upload progress, or claim that a checked mission met hidden game conditions.
Current scoring dimensions
Across the present data, medals evaluate combinations of:
- shots fired;
- friendly casualties;
- enemies killed;
- consecutive kill shots;
- kills per shot;
- requisition spent;
- reconnaissance use or kills without reconnaissance;
- time to first shot;
- Counter-Battery time remaining;
- Triple Kill timing;
- an internal accuracy or error measurement.
A displayed internal value such as 0.3 should not be rewritten as a percentage until the game UI meaning is confirmed.
Stable examples and disputed thresholds
Calibration Fire is consistently reported as requiring no more than one shot for its current Gold goal. Fire and Light is consistently reported as no more than four shots. Many friendly-casualty goals require zero, but each mission should still be checked individually.
Counter-Battery currently has stronger support for nine enemy kills than the ten copied by several newer pages. Its Triple Kill time remains conflicted. High Tide data appears to duplicate a consecutive-kills field. White Shells has no reliable complete threshold set.
Some no_recon_with_kills records may require both no purchased reconnaissance and an undisclosed kill count. Secondary pages that insert a fixed number can create impossible or misleading conditions, so this checklist labels those rows rather than filling gaps.
How to verify a mission cleanly
- Record the game build and selected mode.
- Capture the medal panel before the run if it displays goals.
- Complete all candidate Gold conditions in one attempt where practical.
- Capture the result screen and the Steam achievement state.
- Record exact comparison direction: at most, at least, under, or over.
- Re-run one boundary value when a threshold is uncertain.
- Keep the older build result when a patch changes the requirement.
For mission order and achievement names, see all missions. For the most time-sensitive case, use the Counter-Battery guide.
Sources and data quality
- Steam global achievements — official all-gold achievement names and mission descriptions.
- Steam gold medal data guide — primary current community data source, with developer participation in comments.
- Ninewiki gold requirements, Treyex gold requirements, and Guidexon requirements — secondary comparison sources; agreement may reflect shared lineage rather than independent testing.
Reviewed August 9, 2026 for game build 1.0 (1558). Achievement mapping: official-confirmed. Thresholds: community-data-current with explicit conflicts.